Laptop video (shows 2D and 3D rendering plus raw map files):
Android video (shows smooth 3D rendering on android device):
Next steps will include:
- Control scheme to suit android devices
- Nice 3D models for keys, treasures, etc
- Animated opening doors (quite how is a mystery!)
- Cartoony / cutesy graphics and sound
- Level select screen
- Level complete screen
- Game complete screen
- Efficiency improvements
- Lots more level maps
Interestingly, Race Game has a fair number of android 1.6 users. Considering how few 1.6 devices exist, it's clear that there are people out there with low spec devices that want to play casual fun games. With this in mind, I'm going to keep striving for as near global compatibility as possible.
This game will be an arcade/maze/puzzler/adventure mashup. I'm going to leave out enemies, make it more about getting to the exit quickly, exploring, etc. This simplifies things for me, and should result in a game that appeals to quite a wide market.
A separate game that introduces first person shooter elements (zombies, weapons, and a darker art style) could be built on top of this base later on.
The code is freely available here, and there's a demo up on google play - check it out!