TheInvader360
Android Game Development Blog
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Monday, 12 December 2016
TappyRun - infinite runner with cute voxel graphics!
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I decided to spend November revisiting Unity3D, and this time I wanted to give it a proper shot. The aim was to publish a game in the...
Tuesday, 18 October 2016
Count 1 to 10
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Wow... Nearly two years have passed since my last blog post! I've been busy in that time, just not publishing. Time to fix that! M...
Saturday, 27 December 2014
Sensory - a cause and effect light show app
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While testing my latest game ( Jewel Match Blitz ) it became apparent that TheInvaderOne (my 9 month old daughter) was very interested in ...
Friday, 26 December 2014
Jewel Match Blitz - Match 3 Remix!
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Apologies for such a long absence, I've been neglecting my indie Android games recently. Time to put that right with a new release -...
Saturday, 19 April 2014
LibGdx Google Mobile Ads SDK Tutorial
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The number one ad service being used by Android and LibGdx developers at the moment is Google AdMob. If you've not updated your app r...
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Sunday, 9 February 2014
Back with a new game - Little Fish
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I've been away from the world of Android Games for a little while, but I do have a couple of good excuses: My role has changed at wo...
Saturday, 19 October 2013
LibGDX Google Play Game Services Tutorial
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Google Play Game Services offers cross platform social leaderboards, achievements, and much more (realtime multiplayer, cloud saves, an...
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